Scrum: 20151002 for The Last Stand

Scrum: 20151002 for The Last Stand

UnKnown

10/2/2015 4:35:28 PM

Start Date
End Date

10/2/2015
10/9/2015

20151002 for The Last Stand

Objective

Produce a build that everyone can review.  Debug and figure out all platform for windows to get our game to run on.

Review and start making the GUI look nice.

Work on Mech sounds for basic movement concepts.

2d Art for each screen.



Starting Sprint Team Members:
0 Pvt Jonathon Keddie Game Programmer
5.41 Pfc Etienne Rodriguez Game Programmer
8.08 Pfc Anthony Michelizzi Game Programmer
383.38 SSgt Mel Dawdy Lead Game Artist 2D
6.00 Pfc Kevin Flager Game Artist 2D
0 Pvt Ludwin Contreras Game Artist 2D
282.75 SSgt Johannes Natterer Lead Game Designer
304.25 SSgt Nick Cordova Lead Game Programmer
0 Pvt Mark Alexander Game Artist 2D
11.00 Pfc Shayn Toothman Game Sound Effects
4.50 Pvt Robert Cordova Game Sound Effects
0 Pvt Zachary Cliff Game Tester
3.20 Pvt Yeri Hidayat Game Tester
6545.70 1stLt James Fleming Lead Game Producer

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