Let Talk Asset Tracking
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In the game I would like us to build a list of asset that are used. I mean everything, every single asset that we use in Unity in the game. Does anyone know how to make this functionality? So we can see what asset we have that we are currently using that is in the isgameable folder?
My thought is to make it apart of the action que but that only get the asset we use in game. I want a list of every single asset we create from PNG to FBX that is not a Unity file.
Anyone have any thoughts on this? Maybe we should ask this on the Unity site?
Thanks,
James Fleming
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