Scrum: 20150909 for The Last Stand

Scrum: 20150909 for The Last Stand

UnKnown

9/9/2015 7:32:35 PM

Start Date
End Date

 

9/9/2015
9/16/2015

 

20150909 for The Last Stand

 

Objective

 

Game Sound Effects

  • Commentary to Story

Game Designer

  • Reformatting & Simplifying & Defining GDD
  • Reformatting & Simplifying GDD Add On

Game Programmer

  • Working on Event Handling to Move to Next Screen
  • Project Clean Up & Organizing Concept
  • Organize Project Coding Standards
  • Organize File System Architecture
  • Event Handling

Game Producer

  • Review Public Site and Adjust as needed
  • Public Persona
  • Create New Setting Type

Information Technology

  • Automation System Asset Creation for Programmers

Game Artist 2D

  • Level Design Concept

Game Writer

  • Meeting for Overview Concept of The Last Stand



Starting Sprint Team Members:

280.25 SSgt Johannes Natterer Lead Game Designer
279.00 SSgt Nick Cordova Lead Game Programmer
0 Pvt Anthony Michelizzi Game Programmer
0 Pvt Etienne Rodriguez Game Programmer
0 Pvt Alvin Ngow Game Programmer
375.88 SSgt Mel Dawdy Lead Game Artist 2D
293.00 SSgt Matthew Baldwin Lead Game Writer
0 Pvt Brent Lebleu Game Designer
1498.78 MSgt James Edwards Lead Information Technology
3.00 Pvt Ewan Williams Game Artist 3D
261.08 SSgt Sean Judd Lead Game Sound Effects
0 Pvt Shayn Toothman Game Sound Effects
0 Pvt Robert Cordova Game Sound Effects
6522.16 1stLt James Fleming Lead Game Producer

  • 0