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Forums

Total: 244
  |   3D ARTIST   |   3D Artists meeting time   |   20180908 Team Meeting   |   Agenda for Team Meeting 1 October 2018 0830 CST   |   Agenda for Team Meeting 6 October 2018 0830 CST   |   Agenda for Team Meeting 13 October 2018 0830 CST   |   Agenda for Team Meeting 15 September 2018   |   Agenda for Team Meeting 18 November 2018 0830 CST   |   Agenda for Team Meeting 20 October 2017   |   Agenda for Team Meeting 22 September 2018 at 0830 AM CST   |   Agenda for Team Meeting 29 September 2018 0830 CST   |   AI Class Modification   |   Arthur W Thomson Introduction   |   Asset Managment System questions to the group.   |   Audio 20151106   |   Audio Discussion   |   Audio Scrum 20151002 for The Last Stand   |   Audio Scrum 20151014   |   Audio Scrum Sprint 10252015   |   Bug report page   |   Century of War Cards & Stats   |   Chatbox   |   Combat suggestions for Century of War.   |   Composer Meeting Time   |   Composition Quality / What do you use   |   CoW's Story Document   |   Current Mantra   |   Deck builder UI Suggestions   |   Demo.zip   |   Different States of the Game   |   Digital Runes API Overview   |   Environment assets needed   |   Explosions   |   Facebook   |   Feedback   |   File formats for sharing models with other team members   |   File System Architecture   |   Formatting For Chapter 1   |   Gabriela's design document   |   Game Architecture   |   Game Artist 3D Meeting Saturday, December 07, 2013 4:00:00 PM   |   Game Artist 3D Meeting Saturday, January 11, 2014 3:00:00 PM   |   Game Artist 3D Meeting Sunday, February 02, 2014 2:00:00 PM   |   Game Artist 3D Meeting Sunday, February 16, 2014 2:00:00 PM   |   Game Artist 3D Meeting Sunday, January 26, 2014 10:00:00 AM   |   Game Client   |   Game Design Document Discussion   |   Game Design Suggestion for The Last Stand   |   Game Designer Meeting Sunday, February 02, 2014 2:00:00 PM   |   Game Designer Meeting Sunday, February 09, 2014 3:00:00 PM   |   Game Designer Meeting Sunday, February 16, 2014 2:00:00 PM   |   Game Designer Meeting Sunday, January 26, 2014 10:00:00 AM   |   Game Leaders Meeting Friday, January 24, 2014 6:00:00 PM   |   Game Leaders Meeting Sunday, December 01, 2013 10:00:00 AM   |   Game Leaders Meeting Sunday, December 08, 2013 10:00:00 AM   |   Game Leaders Meeting Sunday, December 15, 2013 10:00:00 AM   |   Game Leaders Meeting Sunday, December 22, 2013 10:00:00 AM   |   Game Leaders Meeting Sunday, February 02, 2014 1:00:00 PM   |   Game Leaders Meeting Sunday, February 09, 2014 1:00:00 PM   |   Game Leaders Meeting Sunday, February 16, 2014 1:00:00 PM   |   Game Leaders Meeting Sunday, February 23, 2014 1:00:00 PM   |   Game Leaders Meeting Sunday, January 05, 2014 10:00:00 AM   |   Game Leaders Meeting Sunday, January 12, 2014 10:00:00 AM   |   Game Leaders Meeting Sunday, January 19, 2014 10:00:00 AM   |   Game Producer Meeting Sunday, April 06, 2014 12:00:00 PM   |   Game Producer Meeting Sunday, April 27, 2014 12:00:00 PM   |   Game Producer Meeting Sunday, August 03, 2014 12:00:00 PM   |   Game Producer Meeting Sunday, August 24, 2014 12:00:00 PM   |   Game Producer Meeting Sunday, July 06, 2014 12:00:00 PM   |   Game Producer Meeting Sunday, June 08, 2014 12:00:00 PM   |   Game Producer Meeting Sunday, June 22, 2014 12:00:00 PM   |   Game Producer Meeting Sunday, June 29, 2014 12:00:00 PM   |   Game Producer Meeting Sunday, March 02, 2014 1:00:00 PM   |   Game Producer Meeting Sunday, March 09, 2014 1:00:00 PM   |   Game Producer Meeting Sunday, March 23, 2014 1:00:00 PM   |   Game Producer Meeting Sunday, March 30, 2014 1:00:00 PM   |   Game Producer Meeting Sunday, May 04, 2014 12:00:00 PM   |   Game Programmer Meeting Saturday, December 07, 2013 10:00:00 AM   |   Game Programmer Meeting Saturday, December 21, 2013 10:00:00 AM   |   Game Programmer Meeting Saturday, January 04, 2014 10:00:00 AM   |   Game Programmer Meeting Saturday, January 11, 2014 10:00:00 AM   |   Game Programmer Meeting Sunday, February 16, 2014 2:00:00 PM   |   Game Sound Effects Meeting Sunday, December 08, 2013 5:30:00 PM   |   Game Sound Effects Meeting Sunday, February 02, 2014 2:00:00 PM   |   Game Sound Effects Meeting Sunday, January 26, 2014 10:00:00 AM   |   Game Tester Meeting Sunday, February 09, 2014 3:00:00 PM   |   General Q&A Board   |   Graphical User Interface for Armament   |   Hello   |   Hiiiiiiii   |   How do we upload multiple files?   |   introduce yourself   |   Introduce Yourself   |   Introducing me   |   Introducing myself   |   introduction   |   Introduction   |   Introduction   |   Introduction   |   Introduction   |   Introduction Myself   |   Introduction to Jeremy Moore   |   Introduction to team   |   Introduction:Travis Langford   |   Is Century of War Fun   |   Jack's Design Document   |   Layers and tags in unity   |   Let Talk Asset Tracking   |   Map workflow for unity   |   Me, Myself and I   |   Meeting Minutes   |   Meeting Notes 2D artist meeting   |   Meeting Notes 20160615 1900 Monthly Team Meeting   |   Meeting Notes 20160715 1900 Monthly Team Meeting   |   Meeting Notes 20160815 1900 Monthly Team Meeting   |   Meeting Notes 20170115 1900 Monthly Team Meeting   |   Meeting Notes Art Review   |   Meeting Notes Code Review   |   Meeting Notes Code Review   |   Meeting Notes Coding and Direction Review   |   Meeting Notes Concept Artist Introduction Meeting   |   Meeting Notes Design Agenda Discussion   |   Meeting Notes Design Document Overview   |   Meeting Notes Game Designer Meeting   |   Meeting Notes Game Engine Review   |   Meeting Notes Game Engine Review   |   Meeting Notes Game Producer Agenda Meeting   |   Meeting Notes Game producer meeting   |   Meeting Notes Game Tester Review   |   Meeting Notes Game Writer Discussion for The Last Stand   |   Meeting Notes Game Writer Meets Game Tester   |   Meeting Notes HR Meeting   |   Meeting Notes Level Concept and Design Information   |   Meeting Notes Meeting for Design and Build   |   Meeting Notes Meeting of Agenda   |   Meeting Notes Meeting with game writer   |   Meeting Notes Member Collaboration Functionality Review   |   Meeting Notes New member meeting 3d artists   |   Meeting Notes New member meeting game designer   |   Meeting Notes New member meeting game programmer   |   Meeting Notes Overview of The Last Stand Project   |   Meeting Notes Producer Meeting   |   Meeting Notes Producer Meeting   |   Meeting Notes Producer meeting   |   Meeting Notes Producer Meeting for Operation   |   Meeting Notes Programmer Pow Wow   |   Meeting Notes Programming Direction   |   Meeting Notes Programming Welcome Introduction   |   Meeting Notes Progress Review for Unity   |   Meeting Notes Review The Last Stand Application   |   Meeting Notes Reviewing File Architecture   |   Meeting Notes story board meeting   |   Meeting Notes Team Leader Meeting   |   Meeting Notes Terrain Meeting   |   Meeting Notes The Last Stand Protyping Meeting   |   Meeting Notes The Last Stand Review   |   Meeting Notes Troubleshooting Uploading Issue   |   Meeting Notes Unity Asset Review for Automation   |   Meeting Notes Uploading Asset Issue   |   Meeting Notes Uploading Error Problem   |   Meeting Notes Wiki Meeting for Starter Doc   |   Member Collaboration Utility for Unity   |   Monetary Asset for Armament   |   My Progress   |   Networking Client / Server   |   Networking in Unity   |   New Game Designer.   |   New to Audio Programming   |   Personality Traits and Gameplay   |   Project Coding Standards   |   Public Relations in the form of SOCIAL MEDIA   |   Question about GDD   |   references for 3d models   |   Scope for Network Client / Server   |   Script Public Properties Configuration   |   Scrum Sprint for 20151117   |   Scrum Sprint 20151014 for The Last Stand   |   Scrum Sprint 20151025 for The Last Stand   |   Scrum Sprint 20151106 for The Last Stand   |   Scrum Sprint 20151202 for The Last Stand   |   Scrum Sprint 20160104 for The Last Stand   |   Scrum Sprint 20160115 for The Last Stand   |   Scrum Sprint 20160207 for The Last Stand   |   Scrum Sprint 20160218 for The Last Stand   |   Scrum Sprint 20160304 for The Last Stand   |   Scrum Sprint 20160316 for The Last Stand   |   Scrum Sprint 20160328 for The Last Stand   |   Scrum Sprint 20160408 for The Last Stand   |   Scrum Sprint 20160420 for The Last Stand   |   Scrum Sprint 20160508 for The Last Stand   |   Scrum Sprint 20160519 for The Last Stand   |   Scrum Sprint 20160530 for The Last Stand   |   Scrum Sprint 20160610 for The Last Stand   |   Scrum Sprint 20160621 for The Last Stand   |   Scrum Sprint 20160713 for The Last Stand   |   Scrum Sprint 20160724 for The Last Stand   |   Scrum Sprint 20160804 for The Last Stand   |   Scrum Sprint 20160815 for The Last Stand   |   Scrum Sprint 20160826 for The Last Stand   |   Scrum Sprint 20160906 for The Last Stand   |   Scrum Sprint 20161128 for The Last Stand   |   Scrum Sprint 20161209 for The Last Stand   |   Scrum Sprint 20170103 for The Last Stand   |   Scrum Sprint 20170114 for The Last Stand   |   Scrum Sprint 20170130 for The Last Stand   |   Scrum Sprint 20170501 for Armament   |   Scrum Sprint 20170521 for Armament   |   Scrum Sprint 20170611 for Armament   |   Scrum Sprint 20170625 for Armament   |   Scrum Sprint 20170709 for Armament   |   Scrum Sprint: GUI Layout Splash and Login Screen for The Last Stand   |   Scrum Sprint: Sprint 20150802 for The Last Stand   |   Scrum: 20150816 for The Last Stand   |   Scrum: 20150828 for The Last Stand   |   Scrum: 20150909 for The Last Stand   |   Scrum: 20150920 for The Last Stand   |   Scrum: 20151002 for The Last Stand   |   Scrum: 20160127 for The Last Stand   |   Scrum: 20160702 for The Last Stand   |   Setting Up Monogame   |   Showcasing Armament   |   some possible ideas   |   Some thoughts on machinery in TLS   |   Statistics for ThouCurator's Facebook page   |   Switching To Unity3d   |   Team Meetings for 20180901   |   Terrian Assets Needed   |   The Last Stand Level 1 Concept   |   Tracker: Error when trying to open setup for demo   |   Tracker: Rank By Lead   |   Tracker: Should Agendas Be Multi Member   |   Tracker: Testing the bug and request tracker   |   Tracker: Unable to upload assets to agenda   |   Tracker: Wiki Editing   |   UIUX Design Discussion   |   Unity LTS 201740f1   |   Upgrading Xenko to 21   |   War line   |   Website Bugs   |   Why play a game called Armament by Thou Curator   |   Why real time strategy games die   |   Why Use Paradox Game Engine   |   Work   |   Work Flow for Unity   |